RELEASE NOTES
March 25, 2025
1.4 Release Notes

• New optional folders for 24/7 Store interior (8_2_Stores5)
- [INTERIOR]
• New optional folder for Motel interior (16_1_Motel)
- [RECEPTION]
• Improvements in 24/7 Store building (.ydr)

March 5, 2025
1.36 Release Notes

• Added 200 CCTV cameras throughout Sandy Shores (.ymap)
• Added a new motel building element (.ydr)
• Added 4 working ladders on Sandy Shores (.ymap)
• Added Garage interior LOD (.ydr)
• Added Mechanic interior LOD (.ydr)
• Added Bank interior LOD (.ydr)
• Added Sheriff Department interior LOD (.ydr)
• Improvements in streetlights (.yft)
- The lamps now work correctly when colliding with objects
• Improvements in Calm Coffee interior script (.lua)
- Fixed bug that caused dead loop when only one interior location was used
• Improvements in the texture of the Park fence (14_3_ParkFence (Brick Metal))
• Improvements in Casey's Diner building (11_1_CaseysDiner [NO INTERIOR])
• Improvements in Barber building (10_4_Stores8 [NO INTERIOR])
• Improvements in Gas Station building (1_2_GasStation [NO INTERIOR])
• Improvements in Motel building (.ydr)
• Improvements in Motel terrain (.ydr)
• Improvements in Motel interior (.ydr)
• Improvements in Motel interior LODs (.ydr)
• Improvements in Sandy Shores LODs (.ydr)
• Improvements in ymaps (.ymap)
• Improvements in collision (.ybn)

February 25, 2025
1.35 Release Notes

• New optional folders for Motel interior (16_1_Motel)
- [INTERIOR]
- [INTERIOR+RECEPTION]
• Improvements in optional folder 5_1_Mechanic [NO INTERIOR] (.ybn)
- The previous version of the folder prevented it from being used simultaneously with "5_7_Tavern [INTERIOR]"
• Improvements in Motel building (.ydr)
• Improvements in Motel terrain (.ydr)
• Improvements in Reception building (.ydr)
• Improvements in collision (.ybn)
• Improvements in ymaps (.ymap)
• Improvements in car wash model (.ydr)
- Restored Fix

January 27, 2025
1.31 Release Notes

• Added trees and additional props along Marina Drive street and beach area (.ymap)
• Added red light to Supermarket pole (.ydr)
• Added 4 Seashark spawn locations (.ymap)
• Added lights on lifeguard hut (18_9_GuardHut [NO INTERIOR])
• Added props at the "Motel Under the Green Awning" (.ymap)
• Improvements in terrain model (.ydr)
- Fixed an issue where puddles would not form in certain parts of Sandy Shores during rain
• Improvements in Gas Station pole (.ydr)
• Improvements in Motel pool (.ydr)
• Improvements in Tavern building (5_7_Tavern [INTERIOR])
• Improvements in Rental building (18_7_Rental [NO INTERIOR])
• Improvements in Farmers Market building (12_3_FarmersMarket [NO INTERIOR])
• Improvements in Forest Cinema building (4_3_ForestCinema [NO INTERIOR])
• Improvements in Casey's Diner building (11_1_CaseysDiner [NO INTERIOR])
• Improvements in Pet Store building (9_5_Store6 [NO INTERIOR])
• Improvements in Stores building (5_5_Stores2 [NO INTERIOR])
• Improvements in the garage area (.ymap)
• Improvements in sidewalk model (.ydr)
• Improvements in Black Road texture (.ytd)
• Improvements in collision (.ybn)

January 23, 2025
1.3 Release Notes

• New optional folder for Bank interior (9_1_Bank)
- [INTERIOR]
• New optional folder for park water (14_4_ParkWater)
- (Normal)
• Added sign on the roof of the motel with a pool [16_1_2_Neon (Pink-Blue)]
• Added the ability to use a TV Script on the beach screen (.ydr)
• Improvements in car wash model (.ydr)
• Improvements in collision (.ybn)
• Improvements in ymaps (.ymap)

January 4, 2025
1.25 Release Notes

• New optional folder for Mechanic interior (5_1_Mechanic)
- [INTERIOR]
• Improvements in collision (.ybn)
• Improvements in LODLights (.ymap)
• Improvements in ymaps (.ymap)

December 14, 2024
1.2 Release Notes

• New optional folders for Hospital interior (13_1_Hospital)
- [INTERIOR + GARAGE]
- [INTERIOR]
• New optional folder with new content [0_4 (XMAS)]
- High
- Medium
- Low
• New optional folder with new content [0_4 (Normal)]
• New variant of optional folder (1_1_1_FireDepartmentWall [GRAFFITI][XMAS])
• New variant of optional folder (3_1_1_SafehouseWall [GRAFFITI][XMAS])
• New variant of optional folder (7_1_Bowling [NO INTERIOR][XMAS])
• Improvements in road model [0_1_AlleyRoad (Road)]
- Fixed vertex colors that distinguish specific pieces of road during 'XMAS' weather
• Improvements in statue of the Mermaid [18_0_Statue (Mermaid)]
- Fixed statue rotation

October 2, 2024
1.15 Release Notes

• New optional folders for Fire Department graffiti (1) (1_1_1_FireDepartmentWall)
- GRAFFITI
- NO GRAFFITI
• New optional folders for Sheriff Department graffiti (1) (2_1_SheriffDepartmentWall)
- GRAFFITI
- NO GRAFFITI
• New optional folders for Safe House graffiti (27) (3_1_1_SafehouseWall)
- GRAFFITI
- NO GRAFFITI
• New optional folders for Statue (18_0_Statue)
- Poseidon
- Mermaid
• Improvements in interior textures for the Sheriff's Department (-27% MB) (.ytd)

July 31, 2024
1.1 Release Notes

• New optional folder for Sheriff Department interior (2_SheriffDepartment [INTERIOR])
• New optional folder for Calm Coffee interior (4_2_CalmCoffee [INTERIOR])
• New optional folder for Mirror Park Tavern interior (5_7_Tavern [INTERIOR])
• New optional folders for scenario (0_3_Scenario)
- Sandy Shores and Legion Square
- Sandy Shores
• Improvements in collision (.ybn)
• Improvements in LODs (.ydd)
• Improvements in ymaps (.ymap)
• Beach props now disappear at night